Literary Elements
Children's Literature - Spring 2009
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Onomatopoeia:  the use of a word that suggests the sound it makes; creates clear sound images and helps a writer draw attention to certain words; examples include buzz, pop, hiss, moo, hum, crackle, crunch, and gurgle

Alliteration:  the repetition of initial (first) consonant letters or sounds in word groups; term comes from the Latin word allitera, meaning "adding letters"; examples include wild and wooly, sweet sixteen, through thick and thin, dime a dozen, and big blue balloon; recognized by sound, not by spelling (know and nail alliterate, and know and key do not)

Assonance (partial rhyme, near rhyme):  the similarity or repetition of similar vowel sounds in word groups; examples include right-hive and pane-make; lake and stake rhyme, while lake and fate contain assonance

Consonance:  the repetition of inner or end consonant sounds in word groups, without a similar correspondence of vowel sounds; similar to alliteration, except consonance does not limit the repeated sound to the first syllable  (Margaret got a velvet hat)

FigurativeLanguageWhenever you describe something by comparing it with something else, you are using figurative language.  Any language that goes beyond the literal meaning of words in order to furnish new effects or fresh insights into an idea or a subject.  The most common figures of speech are simile, metaphore, and alliteration.

                                                 Simile
A figure of speech which involves a direct comparison between two unlike things, usually with the words like or as. Example: The muscles on his brawny arms are strong as iron bands.

Metaphor
A figure of speech which involves an implied comparison between two relatively unlike things using a form of be. The comparison is not announced by like or as. Example: The road was a ribbon of moonlight.

Hyperbole
An exaggerated statement used to heighten effect. It is not used to mislead the reader, but to emphasize a point. Example: She’s said so on several million occasions.

Prologue: An introductory section of a literary work. It often contains information establishing the situation of the characters or presents information about the setting, time period, or action. In drama, the prologue is spoken by a Chorus or by one of the principal characters.
In the "General Prologue" of The Canterbury Tales, Geoffrey Chaucer describes the main characters and establishes the setting and purpose of the work. (Compare with
Epilogue.)

Epilogue: A concluding statement or section of a literary work. In dramas, particularly those of the seventeenth and eighteenth centuries, the epilogue is a closing speech, often in Verse, delivered by an actor at the end of a play and spoken directly to the audience.
A famous epilogue is Puck's speech at the end of William Shakespeare's A Midsummer Night's Dream. (Compare with
Prologue

Antagonist: The major characterin a narrativeor dramawho works against the heroor protagonist.

An example of an evil antagonist is Richard Lovelace in Samuel Richardson's Clarissa, while a virtuous antagonist is Macduff in William Shakespeare's Macbeth.(Compare with protagonist.) (See also anti-hero, conflict.)

Point of View: The narrative perspective from which a literary work is presented to the reader. There are four traditional points of view. The "third person omniscient" gives the reader a "godlike" perspective, unrestricted by time or place, from which to see actions and look into the minds of characters. This allows the author to comment openly on characters and events in the work. The "third person" point of view presents the events of the story from outside of any single character's perception, much like the omniscient point of view, but the reader must understand the action as it takes place and without any special insight into characters' minds or motivations. The "first person" or "personal" point of view relates events as they are perceived by a single character. The main character "tells" the story and may offer opinions about the action and characters which differ from those of the author. Much less common than omniscient, third person, and first person is the "second person" point of view, wherein the author tells the story as if it is happening to the reader.

Structure: The form taken by a piece of literature. The structure may be made obvious for ease of understanding, as in nonfiction works, or may obscured for artistic purposes, as in some Poetry or seemingly "unstructured" prose.
Examples of common literary structures include the plot of a narrative, the acts and scenes of a drama, and such poetic forms as the Shakespearean sonnet and the Pindaric ode.

Climax: The turning point in a narrative, the moment when the conflict is at its most intense. Typically, the structure of stories, novels, and plays is one of rising action, in which tension builds to the climax, followed by falling action, in which tension lessens as the story moves to its conclusion.
The climax in James Fenimore Cooper's The Last of the Mohicansoccurs when Magua and his captive Cora are pursued to the edge of a cliff by Uncas. Magua kills Uncas but is subsequently killed by Hawkeye. (See also Denouement, plot, and Rising Action.)

Theme: The main point of a work of literature. The term is used interchangeably with thesis.
The theme of William Shakespeare's Othello — jealousy — is a common one.

Antagonist: The major characterin a narrativeor dramawho works against the heroor protagonist

Denouement: (Also known as Falling Action.) A French word meaning "the unknotting." In literary criticism, it denotes the resolution of conflict in fiction or drama. The denouement follows the climax and provides an outcome to the primary plot situation as well as an explanation of secondary plot complications. The denouement often involves a character's recognition of his or her state of mind or moral condition.
A well-known example of denouement is the last scene of the play As You Like It by William Shakespeare, in which couples are married, an evildoer repents, the identities of two disguised characters are revealed, and a ruler is restored to power.

Dialogue: In its widest sense, dialogue is simply conversation between people in a literary work; in its most restricted sense, it refers specifically to the speech of characters in a drama. As a specific literary genre, a "dialogue" is a composition in which characters debate an issue or idea.
The Greek philosopher Plato frequently expounded his theories in the form of dialogues.

Personification: (Also known as Prosopopoeia.) A figure of speech that gives human qualities to abstract ideas, animals, and inanimate objects.
William Shakespeare used personification in Romeo and Juliet in the lines "Arise, fair sun, and kill the envious moon,/ Who is already sick and pale with grief." Here, the moon is portrayed as being envious, sick, and pale with grief — all markedly human qualities. (Compare with Anthropomorphism.)

Foreshadowing: A device used in literature to create expectation or to set up an explanation of later developments.
In Charles Dickens's Great Expectations, the graveyard encounter at the beginning of the novel between Pip and the escaped convict Magwitch foreshadows the baleful atmosphere and events that comprise much of the narrative.

Mood: The prevailing emotions of a work or of the author in his or her creation of the work. The mood of a work is not always what might be expected based on its subject matter.

Tone: The author's attitude toward his or her audience may be deduced from the tone of the work. A formal tone may create distance or convey politeness, while an informal tone may encourage a friendly, intimate, or intrusive feeling in the reader. The author's attitude toward his or her subject matter may also be deduced from the tone of the words he or she uses in discussing it.
The tone of John F. Kennedy's speech which included the appeal to "ask not what your country can do for you" was intended to instill feelings of camaraderie and national pride in listeners.

Internal conflict. Not all conflict involves other people. Sometimes people are their own worst enemies. An internal conflict is a good test of a character’s values. Does he give in to temptation or rise above it? Does he demand the most from himself or settle for something less? Does he even bother to struggle? The internal conflicts of a character and how they are resolved are good clues to the character’s inner strength.

Caricature - exaggeration by means of often ludicrous distortion of parts or characteristics

external conflict:  when an individual struggles against an outside force (an animal, a force of nature, another character, etc.)

direct characterization makes statements about the characters and tells us what characters are like

UNITY: The sense that all the elements in a piece of writing fit together to create a harmonious effect.

References